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ECO D20-D29WhiteIntermediate

Learn the Queen's Gambit Accepted

Gambit a pawn — and when they grab it, you go on to win the game.

The Queen's Gambit Accepted arises after 1.d4 d5 2.c4 dxc4, where Black surrenders the center to grab a pawn that White almost always recovers. As White you have two attractive roads: the classical 3.Nf3 and e3, recapturing on c4 with the bishop and developing smoothly, or the ambitious 3.e4, planting a broad pawn center and playing for the initiative. Black strikes back with ...c5 and ...e6, hoping to exchange into structures where White's isolated queen's pawn can be besieged. Your job is to use that pawn dynamically, controlling d5, gaining space, and generating piece play and kingside chances before the endgame arrives. Sharp, principled, and rich in attacking and positional ideas, the QGA is a complete d4 battleground for the ambitious White player.

Key ideas & plans

  • White: do not rush to regain the c4 pawn by force. Develop with Nf3, e3 and Bxc4, castle quickly, and let superior development do the work.
  • White: be happy to accept an isolated queen's pawn after ...cxd4, exd4. Use the d4 pawn for space, the d5 and e5 outposts, and piece-driven kingside attacks.
  • White: play a4 to restrain Black's typical ...b5 and ...Bb7 queenside expansion; the dxc5 exchange is a calm way to ease into a comfortable structure.
  • White (3.e4): grab the full center, meet ...e5 with Nf3 and recapture on c4, accepting a temporary pawn deficit for rapid development and open lines.
  • Black: counterattack with ...c5 and ...e6, trade pieces, and aim for an endgame where White's isolated d-pawn becomes a long-term target.
  • Both sides: trying to hold the extra pawn with ...b5 is risky—White answers with a4 and breaks on b5, so the real fight is over the center and the initiative.

Main lines

QGA Classical Main Line: 7...b5 8.Bb3

The classical main line: White recaptures the pawn with Bxc4, develops naturally, and after dxc5 reaches a clean isolated/symmetric structure with easy development and pressure on e6 and the d-file.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3Nf6
  4. 4.e3e6
  5. 5.Bxc4c5
  6. 6.O-Oa6
  7. 7.dxc5Bxc5
  8. 8.Qe2Nc6

QGA Classical: 7...b5 Expansion, 8.Bb3 Bb7

When Black plays the standard ...a6 and ...c5, White inserts a4 to restrain the ...b5 queenside expansion, then develops with Qe2 and Rd1 against the isolated structure.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3Nf6
  4. 4.e3e6
  5. 5.Bxc4c5
  6. 6.O-Oa6
  7. 7.a4Nc6
  8. 8.Qe2cxd4

QGA Furman Variation: 5.Bxc4 c5 6.Qe2

The Furman move-order with an early Qe2: White delays castling, supports an eventual e4 break, and after dxc5 enjoys quick development against Black's hanging center.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3Nf6
  4. 4.e3e6
  5. 5.Bxc4c5
  6. 6.Qe2a6
  7. 7.dxc5Bxc5
  8. 8.O-ONc6

QGA Central Variation: 3.e4 main line

The aggressive 3.e4 Central Variation: White builds a big pawn center, kicks the knight, and develops harmoniously, banking on space and the bishop pair to press Black.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.e4Nf6
  4. 4.e5Nd5
  5. 5.Bxc4Nb6
  6. 6.Bd3Nc6
  7. 7.Be3Bf5
  8. 8.Nc3

QGA Central Variation: 3.e4 e5

Against 3...e5, White sacrifices a pawn for development: after Nf3 and Bxc4, castling and Qb3 create immediate pressure on b7 and e6, with a big lead in development.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.e4e5
  4. 4.Nf3exd4
  5. 5.Bxc4Nc6
  6. 6.O-OBe6
  7. 7.Bxe6fxe6
  8. 8.Qb3

QGA Central: 3.e4 c5 Transposition

When Black strikes with 3...c5, White advances d5 to keep the center and after the sharp ...b5 lines uses tactics on the dark squares to win material or seize a strong center.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.e4c5
  4. 4.d5Nf6
  5. 5.Nc3b5
  6. 6.Bf4Qa5
  7. 7.Bxb8Rxb8
  8. 8.Qd4

QGA Classical: 7.dxc5 with ...Qxd1

If Black offers an early queen trade after dxc5, White recaptures with the rook onto the open d-file, keeping a small, durable edge thanks to better development into the endgame.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3Nf6
  4. 4.e3e6
  5. 5.Bxc4c5
  6. 6.O-Oa6
  7. 7.dxc5Qxd1
  8. 8.Rxd1Bxc5

QGA: 3.Nf3 a6 (Anti-...e6 setup)

Black's early ...a6 prepares queenside expansion; White ignores it with healthy development and reaches the same favorable classical structures after dxc5.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3a6
  4. 4.e3Nf6
  5. 5.Bxc4e6
  6. 6.O-Oc5
  7. 7.dxc5Bxc5
  8. 8.Qe2Nc6

QGA Mannheim Variation: 4.Qa4+

The Mannheim Variation: White checks on a4 to regain the c4-pawn while disrupting Black's coordination, then builds a strong center and harasses Black's misplaced pieces.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3Nf6
  4. 4.Qa4+Nc6
  5. 5.Nc3Nd5
  6. 6.e4Nb6
  7. 7.Qd1Bg4
  8. 8.d5

QGA Classical: ...b5 Greco Variation

A solid classical line where Black holds back with ...Be7 instead of grabbing on d4; White keeps the tension, completes development, and aims for Rd1 and a timely d4-d5 or dxc5 break.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3Nf6
  4. 4.e3e6
  5. 5.Bxc4c5
  6. 6.O-Oa6
  7. 7.a4Nc6
  8. 8.Qe2Be7

QGA: 4...Bg4 Pin Line

Black pins the knight with ...Bg4 to ease the pressure on the center; White challenges with h3, completes development, and after the standard ...c5 reaches a comfortable game with the bishop pair in hand.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3Nf6
  4. 4.e3Bg4
  5. 5.Bxc4e6
  6. 6.h3Bh5
  7. 7.Nc3c5
  8. 8.O-O

QGA Smyslov Variation: 4.e3 g6

The Smyslov setup fianchettoes the bishop; White develops classically and then clamps the center with d5, gaining space and shutting down the g7-bishop's diagonal.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3Nf6
  4. 4.e3g6
  5. 5.Bxc4Bg7
  6. 6.O-OO-O
  7. 7.Nc3c5
  8. 8.d5

QGA: 3.Nf3 e6 4.e3 c5 5.Bxc4 (IQP Setup)

The mainstream tabiya: White develops with Qe2 and Rd1 to pile on the d-file, preparing dxc5 and a possible d-pawn or e4 break against Black's hanging-pawn structure.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3Nf6
  4. 4.e3e6
  5. 5.Bxc4c5
  6. 6.O-ONc6
  7. 7.Qe2a6
  8. 8.Rd1b5

QGA: 3.Nf3 Nf6 4.Nc3 (Two Knights)

A direct two-knights approach where White answers ...a6/...b5 with the central e4-e5 thrust, dissolving Black's queenside pawns and building a strong mobile center.

  1. 1.d4d5
  2. 2.c4dxc4
  3. 3.Nf3Nf6
  4. 4.Nc3a6
  5. 5.e4b5
  6. 6.e5Nd5
  7. 7.a4Nxc3
  8. 8.bxc3